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Michelle

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Michelle is a masterful gamemistress who can bring tension and suspense to any gaming session without resorting to a single combat.

 

Michelle's preference for a gaming system that supported "social combat," or conflict resolution based on social or mental attributes was one of the factors that led our group to explore the Fudge and FATE systems.  Tolkien's stories of Middle-earth are rife with examples of conflicts and contests based on non-physical or metaphysical attributes.  This has proven to be one of the many reassurances that FATE is the right system for our FATE of the Rings game.

Michelle plays Gràinne.

 

© 2013 by Rob P.  All rights reserved.

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